Myhill, Adam

Myhill, Adam

Head of Cinematics at Unity Technologies

Adam Myhill has spent two decades in film and video game worlds, working as a Director of Photography and CG supervisor at Electronic Arts and Blackbird Interactive. Using his experience on multiple titles and as a film DP on a number of feature length movies, Myhill created a ground-breaking procedural cinematic and in-game camera system called Cinemachine, which is now an integral part of Unity’s offering where he now works to empower creators. He is also the designer of CineCast, an AI cinematography system for esports and any 3D content which begs the question “How do you film something when you don’t know what’s going to happen next?” He also holds a number of technology patents around virtual cameras and procedural cinematography.

Sessions
How Videogames are changing the way we make cinema
Saturday, April 6 10:15 AM - 11:05 AM
Skynet or Bust: How Machine Learning Can Serve Film Making
Saturday, April 6 11:05 AM - 11:55 AM
Cinematography at scale: The Impact of Massive Multi-Player Games on Cinema and Entertainment
Saturday, April 6 2:15 PM - 3:05 PM
Get in the Game: How New Tech Gives eSports Viewers Control
Tuesday, April 9 4:00 PM - 4:30 PM